Watch the showcase video here
Features
Configurable
Knockout Trigger:
Auto-Revive:
Knockout Trigger:
When a player's health falls below a configurable threshold (default: 50), they are knocked out. This threshold can be adjusted in theconfig.luafile.Forced Ragdoll State:
The script forces the player into a ragdoll state to simulate falling and lying on the ground.Blur/Drunk Visual Effect:
A timecycle modifier is applied to give the player a blurred, disoriented visual effect similar to GTA V's drunk effect.Auto-Revive:
Players are automatically revived after a set duration (default: 10 seconds). When revived, their health is restored to a safe level, and all visual and control effects are cleared.